Game's Location: Montasy Comics, Manhattan (431 5th Ave, 2nd Floor)
Day and time the game takes place: Sunday from Noon(ish) to 6:00(ish) PM
What type of player(s) you are looking for: RPG experience is not the most important thing but it always helps. Creative Problem Solving is your biggest ally in this campaign
What system(s) you are running: Xcrawl (D&D 3.5 Variant)
Description of your game (setting, genre, etc.):
The Game: In Xcrawl, you play extreme sports athletes participating in the world’s most dangerous sport. Collectively known as The Games, Xcrawl pits players versus a Dungeon Judge—or DJ—in a no holds barred battle of wits, steel and magic. Players have all the advantages of a normal adventuring party: weapons, armor, divine and arcane magic and special equipment. They face hideous creatures, brigades of well-trained humanoids, lethal traps and dangerous obstacles - all chosen by a Dungeon Judge attempting to keep his TV ratings high. The DJ is the mastermind behind the dungeon; the dungeon is a created environment designed to not only challenge the team of Crawlers, but kill them to the delight of fans both live at the event and watching around the world on pay-per-view. TV cameras capture every move, every spell, and every kill. Survival isn't enough; players compete for the best score against other teams facing similar challenges. The traditional classes and races are available to players, along with new equipment, spells and feats. The adventures are televised across the nation, and their exploits discussed in sports bars and at office water coolers.
The Fame: Xcrawl takes dungeon adventuring to the next level: massive mayhem and mass media come together for the first time in a no-holds-barred competition pitting adventurers versus the master of the game, head to head for the first time. Your players might become superstars, celebrity adventurers with publicists and lawyers who jet set all over the world—or they might join the pile of dead losers who litter the field. Xcrawl has no mercy for the foolish, the slow or the timid; if you die…you die.
The World: Xcrawl adventures begin in the North American Empire, or NAE, the most powerful nation on earth. The society is patterned after ancient Rome, and a clear caste system divides the populous. The majority of citizens are humans, with gnomes, halflings, dwarves and elves all being minority races living within the Empire's power structure. Citizens live in one of the major population centers—New York, Chicago, Atlanta or any of a number of other major cities. Humans band together for protection against dragons and other wild creatures; thus there are no suburbs or small towns - just large, defensible major cities and wild areas, ruled by savage monsters, aboriginal American tribes and mysterious outsiders. The technology level is comparable to the world outside your window, but without some of the more advanced achievements. There are automobiles, airplanes, firearms and television, but the planes are slower, the automobiles magically powered, and there is no digital television. There are computers, but they are not very powerful or versatile. There is no Internet. Medical technology lags behind everything else—the rich can afford divine healing, and the poor must hope and strive to stay healthy through any means.
The Look: Larger than life. Xcrawl is an extreme sport to its core, and players dress to stand out. Players display tattoos, cowboy hats, spandex, sports equipment, piercings, war paint, mohawks, masks, bondage gear, dreadlocks and even traditional sword and sorcerer outfits—whatever best fits their image; and that image is identified by a nickname: The Messenger, Sellsword, Masta Killa and Nick O'Time, to mention a few Xcrawl stars. In the world of Xcrawl, nonhumans show regional variants so you can play a Japanese dwarf, an African gnome, a Native American Elf or any other combination that pleases you.
The Mojo: The Mojo is the magic of teamwork. Xcrawl squads unconsciously draw upon this power, and it can give them an edge in combat. This power is represented by the Mojo Pool, an ever-changing resource allowing players to give bonuses to their teammate’s attack and skill rolls.
The Monsters: Man shares the world with horrifying lethal creatures. Humans fear the wild places, as ancient dragons and terrifying monsters prey on all those who dare to enter their territory. The Alfar, an evil offshoot race, dwell in vast underground cities planning their revenge on the hated surface world. Monster collectors hunt in the most remote locations of the world, searching for unique and dangerous creatures to fight in The Games. Players are certain to encounter old favorite monsters in an entirely new context, and might be surprised by a few new creatures as well.
To see more about Xcrawl, please visit: http://www.goodman-games.com/xcrawl.html
