nerdnyc.com
 > SAVE THE DATE: RECESS JUNE 29th!    > RECESS: Submit Games!  

 > True Nerd Trivia: May 29th    > Boardgame Night: June 21st  

 WHAT'S NEW?   RULES   FACEBOOK   TWITTER   CALENDAR   PLAYER SEARCH   PRIVATE ROOM   STEAM   NEW TO NYC?   NERDNYC SHIRTS 


Hello Again and New Game Company!

Look at me! I'm productive! Tell us who you are!

Postby mccleverly on Sat May 05, 2012 11:44 am


Hey guys! My name's Mik and I posted here a bit a long while ago. I hope now that my life has become a bit more settled I can be more active here and in the community.

Since this is the "self-promotion" section I also wanted to let you know about a brand new publishing company, End Transmission Games (http://endtransmissiongames.tumblr.com/), which has released its first print publication, SPLINTER. We had our official release at I-CON this year, and we're about to have a demo at the wonderful Fantasy Games and Hobbies in Mahwah, NJ, on the 19th. And if any of you are going to Gen Con this year, we'll be there as well.

SPLINTER is a full pen and paper roleplaying game using a unique d6 system.

"Earth, 2471 AD. The only thing that matters is The Game. Whether you’re a trained Professional — part actor, part athlete — or an Amateur, a conscripted gladiator, you are a Player. With an audience of millions watching, you enter The Splinter, a VR mega-dungeon.

The Splinter is an ever-changing megastructure that takes the form of a labyrinthine series of dungeon levels. At any time, any part of any level of the Splinter can transform, move, or disappear entirely. The denizens of the Splinter, taken on by Players as their Avatars, are equally strange; powerful shapeshifters who can “tune”: alter reality through will alone.

ON EARTH, only the rich and famous can afford freedom. The only way to get famous is to put on the best show you can… or die trying.

IN THE SPLINTER, everything is out to kill you. And when you die in the Splinter, you die on Earth.

Will you become a star, or a smear on someone else’s highlight reel?"


If you feel like giving a little love to a fledgling company, check us out. You can purchase our game here: http://www.lulu.com/spotlight/EndTransmissionGames, and also at the indie rpgs un-store, and very soon at IPR.

Sorry for the gigantic post and thanks for reading!
~Mik!
Big Boss Momma
End Transmission Games LLC
http://www.endtransmissiongames.com
My Deviantart - Aprilschild

Look for our new Science Fiction Tabletop RPG, Singularity, on June 12th!
User avatar
mccleverly
13 yr old Gamer
Location: Sometimes Tarrytown, sometimes Midtown

Postby jenskot on Sat May 05, 2012 11:54 am


Is there a GM?

What's it like to GM?

Is there anything the GM needs to prep? How long does it take?

Are there cheat sheets for the players who haven't read the rules?
User avatar
jenskot
Total Posts: 0
Location: Forest Hills / Queens / NYC

Postby mccleverly on Sat May 05, 2012 1:04 pm


Thanks for the questions!

It's a fairly traditional game in that there is a GM. Since the game takes place in two places (dystopian Earth, similar to Matthew Woodring Stover's Acts of Caine series, and the Splinter, an infinite megadungeon), there's a lot of flexibility in the kind of focus the GM wants to place on his or her campaign. You can have your campaign take place mostly on earth, surrounding the struggles of the Players to get famous, earn their freedom, and fight the system, or place your focus largely on the dungeon that is the Splinter and the exploration thereof.

One of the major aspects of the Splinter itself is that it's constantly changing and shifting (at random or at narratively appropriate moments, at the GM's discretion), and it has levels of technology anywhere between traditional Medieval swords and armor, modern day weapons, and even technomagical futuretech - and all of these things can exist side by side. The book includes random generation tables for quick Splinter level creation, but if a GM wants to take a bit more time to create an area of the Splinter that's more cohesive they're more than free to do so.

There are a lot of different "modes" of gameplay, both within the narrative of the game universe and also for a GM and players. If you want to, you can focus on a game mode that's quick PVP with no story, a longer Dungeons and Dragons-esque sprawling dungeon adventure, team capture the flag... basically anything you can come up with. We have ideas included in the book as well.

The coolest part of the game's rules is that, as a GM, there is a specific and numerical and instant reward you can give your players for roleplaying well. Since what takes place inside the Splinter is being watched by an earth audience, there is a mechanic in place for "color commentary." When a player wants to perform an action, they can narrate what they want to do as though in an action film. The GM can then reward that player extra dice for that specific action depending on how good they think this commentary was.

Sorry the answers were so vague... one of my favorite aspects of the game is its flexibility so it's a bit hard to answer your questions concretely. I do have a cheat sheet that I give to players at demo games, but I'm not sure how useful it is outside of a demo setting.

Again, thanks for the questions!
~Mik!
Big Boss Momma
End Transmission Games LLC
http://www.endtransmissiongames.com
My Deviantart - Aprilschild

Look for our new Science Fiction Tabletop RPG, Singularity, on June 12th!
User avatar
mccleverly
13 yr old Gamer
Location: Sometimes Tarrytown, sometimes Midtown

Postby jenskot on Sat May 05, 2012 1:10 pm


Cool, thanks for the answers.
User avatar
jenskot
Total Posts: 0
Location: Forest Hills / Queens / NYC

Postby zuk on Mon May 07, 2012 7:15 am


Sounds interesting. Will have to check it out.
A depressive study in humanity: Rael's lamb died on Broadway. Discuss...
An optimistic counter argument: "At the end of the day, you'll be fine" -- Neal Morse/Spock's Beard
Board Game Madness blog
Jukebox Cyclist blog
User avatar
zuk
Speaks when spoken to
Location: LI

Postby mccleverly on Mon May 07, 2012 11:57 am


Thanks Zuk!
~Mik!
Big Boss Momma
End Transmission Games LLC
http://www.endtransmissiongames.com
My Deviantart - Aprilschild

Look for our new Science Fiction Tabletop RPG, Singularity, on June 12th!
User avatar
mccleverly
13 yr old Gamer
Location: Sometimes Tarrytown, sometimes Midtown

Postby Deliverator on Mon May 07, 2012 5:07 pm


Demo it at Recess?
"The Deliverator belongs to an elite order, a hallowed subcategory." - Neal Stephenson, Snow Crash

"...let's skip the awkward social stuff and get with the stabby." -Cawshis
User avatar
Deliverator
Hull Breached
Location: Upper East Side

Postby mccleverly on Tue May 08, 2012 11:33 am


I'd love to :) Are GM submissions still open?
~Mik!
Big Boss Momma
End Transmission Games LLC
http://www.endtransmissiongames.com
My Deviantart - Aprilschild

Look for our new Science Fiction Tabletop RPG, Singularity, on June 12th!
User avatar
mccleverly
13 yr old Gamer
Location: Sometimes Tarrytown, sometimes Midtown

Postby Pillar on Tue May 08, 2012 11:34 am


mccleverly wrote:I'd love to :) Are GM submissions still open?


Submissions haven't started yet -- stay tuned!

Pillar
OOTS - Vaarsuvius: And once again, Probability proves itself willing to sneak into a back alley and service Drama as would a copper-piece harlot.
User avatar
Pillar
Speaks when spoken to


Return to Introductions, Self-Promotions

Who is online

Users browsing this forum: No registered users and 3 guests