The session one group managed to escape(?) the destruction of the city by freeing Loki after surviving the zombie-infested streets.
In session two, the players decided to explore the insides of the giant while he was passed out. Although they didn't prevent him from becoming a zombie and destroying Skaarsport, they did manage a quick escape and had some gold in their pockets.
My own takeaways from the game:
Make adventure hooks and clues more obvious.
Create stronger incentives to stay in the city and make a stand.
Get better at giving all characters a spotlight moment.
If you want to PM me or post here, I welcome your feedback. Knowing what worked for you and what didn't, and what you would want to see more of is very helpful and helps me improve as a GM.
