I played the demo. It's pretty good.
I like lots of things about it:
1. Insane amount of customization...you essentially pick what kind of class you're going to play by the gear you wear. As you level up, you can invest points in talent trees that unlock multi class cards than you can then pick to open up more options. Like I said. Crazy.
2. Decent and easy "action" gameplay. Simple button pushes to deliver combos to crush your enemies. No weapon felt ineffective in the demo and you're encouraged to switch up depending on what you fight!
3. Nice graphics/art...more similar to WoW than Skyrim, but it's great art.
4. When you hit an enemy, numbers don't fly all around the screen showing you lolcrits. Life drains and things die. We don't need the numbers for every game, you know?
Things that are sadface annoying:
1. Poorly designed inventory/skill/quest screens that create a zillion button presses to get around and find things. Ruins the customize on the fly experience when you have to spend as much time selecting options as you spend actually fighting. Towards the end of the demo, I just said "fuck it" and killed everything with the same weapons. 40 minutes into the game and I was done experimenting...that's not a good sign.
2. The same ol' ?/! quest delivery system that's in every single game ever made now.
3. Same green/blue/white loot options for gear. Hooray. This has become the standard...it's useful, yes. But all it does is make me ignore the whites and yearn for the purple epix. Looting is joyless unless a green shows up.
4. OMFG. Why is your dialogue screen so busted and horrible looking???
Thing I didn't like at all and will cause me not to bother:
1. No voice acting for your character. This is stupid and makes me not want to play. Picking a dialogue option and only hearing the response destroys the entire game experience for me. I hated it in DA, so I won't like it here.
Of course, this is just my take. It's a FUN game and the combat is awesome...even starting out you feel like a badass. The sad things stack up enough for me that the enjoyment petered out about 20 minutes before the demo expired. And the lack of voice for my character was enough for me to say "Maybe I'll buy it once it's 19 bucks and has all the DLC included" which means I'll forget about it and never buy it.
"Destroying role-playing games should be a priority of every role-playing gamer"- James