Heh.
There's a shirt in there somewhere.
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gronti wrote:Burning Wheel allows this style. By using skills, you improve the ones you want and you can always learn new ones at any time. By playing Beliefs, you can earn traits that evolve as you play.
dorje wrote:What really strikes me about this game, and why I am ranting about it a bit to my ever-so-patient wife, is how it let me find a playstyle I liked in less than ten hours (I'm a sneaky mage-archer).
So I am thinking about how this relates back to table top rpg's. I have played HERO system, which is one of the big two build-whatever-you-like rpgs. But I am wondering if there are other systems/mechanics that let you discover your 'class' or your favorite style of approaching the in-game conflict, as opposed to making decisions before play starts. Does anyone know of an RPG game or mechanic that would let me start at 0 level and eventually gravitate toward a style?
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